Product Cover Osmo - Genius Kit for Fire Tablet - 5 Hands-On Learning Games - Ages 6-10 - Problem Solving & Creativity - STEM - (Osmo Fire Tablet Base Included - Amazon Exclusive)

Osmo - Genius Kit for Fire Tablet - 5 Hands-On Learning Games - Ages 6-10 - Problem Solving & Creativity - STEM - (Osmo Fire Tablet Base Included - Amazon Exclusive)

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OSMO IS MAGIC: fun-filled & Award winning learning games that interact with actual hand held pieces & a fire tablet, bringing a child's game pieces & actions to life (no Wi-Fi necessary for game play).

AGE & CAPABILITY: ages 6-10+. games are designed for beginner to expert levels. Osmo enables the continuation of learning.

TEACHING: shapes & placing in designs (Tangram), problem solving/early physics (Newton), creative drawing skills (masterpiece), counting with numbers/dice (numbers), letters, spelling & vocabulary (words).

WHAT'S IN THE BOX: Osmo base for fire tablet, Tangram pieces, numbers tiles, words tiles, stackable storage for each game & 5 game apps: numbers, Tangram, words, Newton, and masterpiece.

OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day . A Fire Tablet & Osmo Base for Fire Tablet (Fire Tablet is not included) are required to play. Compatible Fire tablets: 7th Generation Fire 7, HD 8, HD 10, 8th Generation Fire HD 8, 9th Generation HD 7, HD 10. This includes all kids Edition tablets. Use of an iPad is not compatible with this base.

Binding:

Toy

Brand:

Osmo

EAN:

0858528005676

Label:

Osmo

Manufacturer:

Osmo

Model:

TP-OSMO-02

Size:


Warranty:


Osmo learning games makes it fun for children to learn, using toys as teaching tools. Osmo is magic! In 2013, Osmo created a fun-filled & Award winning learning games that interact with actual hand held pieces & an iPad and/or fire tablet, bringing a child's game pieces & actions to life (no Wi-Fi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: creativity, problem-solving, confidence gaining, child-led, hands-on, gender-neutral, curriculum Inclusion, social/emotional skills, STEM/steam (science, technology, engineering Math & art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. Osmo enables the continuation of learning. Genius kit for fire tablet focuses on the following game play: shapes & placing in designs (tangram), problem solving/early physics (Newton), creative drawing skills (masterpiece), counting with numbers/dice (numbers), letters, spelling & vocabulary (words). approved by parents and teachers worldwide, used in over 31, 000 classrooms. Tag your photos on social media with #osmonaut to be featured!